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SceneUpdateGpuBuffers Method

UpdateGpuBuffers method checks if the scene, camera, lights or matrices data were changed and in this case updates the appropriate buffer based on the swapChainImageIndex parameter. This method must be called before each rendering.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public void UpdateGpuBuffers(
	RenderingContext renderingContext
)

Parameters

renderingContext  RenderingContext
RenderingContext
See Also