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SceneUpdateGpuBuffers Method

UpdateGpuBuffers method checks if the scene, camera, lights or matrices data were changed and in this case updates the appropriate buffer based on the swapChainImageIndex parameter. This method must be called before each rendering.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public void UpdateGpuBuffers(
	RenderingContext renderingContext
)

Parameters

renderingContext  RenderingContext
RenderingContext
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Scene.UpdateGpuBuffers(Ab4d.SharpEngine.Core.RenderingContext)"]

See Also