Click or drag to resize
Ab4d.SharpEngine logo

SceneUpdateGpuBuffers Method

UpdateGpuBuffers method checks if the scene, camera, lights or matrices data were changed and in this case updates the appropriate buffer based on the swapChainImageIndex parameter. This method must be called before each rendering.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public void UpdateGpuBuffers(
	RenderingContext renderingContext
)

Parameters

renderingContext  RenderingContext
RenderingContext
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Scene.UpdateGpuBuffers(Ab4d.SharpEngine.Core.RenderingContext)"]

See Also