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SceneUpdateGpuBuffers Method |
UpdateGpuBuffers method checks if the scene, camera, lights or matrices data were changed
and in this case updates the appropriate buffer based on the swapChainImageIndex parameter.
This method must be called before each rendering.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic void UpdateGpuBuffers(
RenderingContext renderingContext
)
Parameters
- renderingContext RenderingContext
- RenderingContext
See Also