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SceneUpdateGpuBuffers Method

UpdateGpuBuffers method checks if the scene, camera, lights or matrices data were changed and in this case updates the appropriate buffer based on the swapChainImageIndex parameter. This method must be called before each rendering.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public void UpdateGpuBuffers(
	RenderingContext renderingContext
)

Parameters

renderingContext  RenderingContext
RenderingContext
See Also