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SceneUpdateGpuBuffers Method |
UpdateGpuBuffers method checks if the scene, camera, lights or matrices data were changed
and in this case updates the appropriate buffer based on the swapChainImageIndex parameter.
This method must be called before each rendering.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic void UpdateGpuBuffers(
RenderingContext renderingContext
)
Parameters
- renderingContext RenderingContext
- RenderingContext
See Also