|  | 
| SceneUpdateGpuBuffers Method | 
            UpdateGpuBuffers method checks if the scene, camera, lights or matrices data were changed
            and in this case updates the appropriate buffer based on the swapChainImageIndex parameter.
            This method must be called before each rendering.
            
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxpublic void UpdateGpuBuffers(
	RenderingContext renderingContext
)
Parameters
- renderingContext  RenderingContext
- RenderingContext
 See Also
See Also