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SceneUpdateGpuBuffers Method |
UpdateGpuBuffers method checks if the scene, camera, lights or matrices data were changed
and in this case updates the appropriate buffer based on the swapChainImageIndex parameter.
This method must be called before each rendering.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic void UpdateGpuBuffers(
RenderingContext renderingContext
)
Parameters
- renderingContext RenderingContext
- RenderingContext
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Scene.UpdateGpuBuffers(Ab4d.SharpEngine.Core.RenderingContext)"]
See Also