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SceneUpdateGpuBuffers Method |
UpdateGpuBuffers method checks if the scene, camera, lights or matrices data were changed
and in this case updates the appropriate buffer based on the swapChainImageIndex parameter.
This method must be called before each rendering.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic void UpdateGpuBuffers(
RenderingContext renderingContext
)
Parameters
- renderingContext RenderingContext
- RenderingContext
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Scene.UpdateGpuBuffers(Ab4d.SharpEngine.Core.RenderingContext)"]
See Also