|  | 
| SceneHitTestSceneNode Method | 
            Returns RayHitTestResult if the specified ray hits the specified sceneNode. Otherwise, null is returned.
            Child SceneNodes are not tested.
            
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxpublic RayHitTestResult? HitTestSceneNode(
	Ray ray,
	SceneNode sceneNode,
	HitTestOptions? customHitTestOptions = null
)
Parameters
- ray  Ray
- Ray object that defines the ray that is used for hit testing
- sceneNode  SceneNode
- tested SceneNode
- customHitTestOptions  HitTestOptions  (Optional)
- Optional HitTestOptions that will be used for this hit test. When null (by default), then DefaultHitTestOptions will be used.
Return Value
RayHitTestResultRayHitTestResult if the specified ray hits the specified sceneNode. Otherwise, null is returned
 See Also
See Also