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| SceneAddRenderingLayerAfter Method | 
            Adds the newRenderLayer after the already registered afterRenderLayer.
            If rendering layer is MaterialSortedRenderingLayer or CameraDistanceSortedRenderingLayer, then also its IsSortingEnabled property is set according to the current settings.
            
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxpublic void AddRenderingLayerAfter(
	RenderingLayer newRenderingLayer,
	RenderingLayer afterRenderingLayer
)
Parameters
- newRenderingLayer  RenderingLayer
- RenderingLayer to add
- afterRenderingLayer  RenderingLayer
- RenderingLayer that is already registered in the RenderingLayers collection; when null then newRenderingLayer is added as the first rendering layer
 See Also
See Also