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SceneGetAmbientLightColor Method

Returns the Color3 of the ambient light that is used in this scene. When Black is returned, then no ambient light is used. When multiple AmbientLight objects are added to the Light collection, then their colors are summed.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public Color3 GetAmbientLightColor()

Return Value

Color3
Color3 of the ambient light that is used in this scene (Black means no ambient light)
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Scene.GetAmbientLightColor"]

See Also