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SceneGetAmbientLightColor Method

Returns the Color3 of the ambient light that is used in this scene. When Black is returned, then no ambient light is used. When multiple AmbientLight objects are added to the Light collection, then their colors are summed.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public Color3 GetAmbientLightColor()

Return Value

Color3
Color3 of the ambient light that is used in this scene (Black means no ambient light)
See Also