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SceneGetAmbientLightColor Method

Returns the Color3 of the ambient light that is used in this scene. When Black is returned, then no ambient light is used. When multiple AmbientLight objects are added to the Light collection, then their colors are summed.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public Color3 GetAmbientLightColor()

Return Value

Color3
Color3 of the ambient light that is used in this scene (Black means no ambient light)
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Scene.GetAmbientLightColor"]

See Also