|  | |
| SceneGet | |
 Overload List
Overload List| Name | Description | |
|---|---|---|
|  | GetHitSceneNodeBounds(Ray, SceneNode, HitTestOptions) | GetHitSceneNodeBounds returns a List of SceneNode objects where the ray intersects the BoundingBox of the SceneNode. | 
|  | GetHitSceneNodeBounds(ListSceneNode, Ray, SceneNode, HitTestOptions) | GetHitSceneNodeBounds add all SceneNode objects where the ray intersects the BoundingBox of the SceneNode to the specified hitSceneNodes List. | 
 See Also
See Also