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SceneRemoveShadowRenderingProvider Method |
RemoveShadowRenderingProvider removes the current SoftShadowRenderingProvider that was created by calling
CreateSoftShadowRenderingProvider(ILight).
To prevent disposing the resources used by the SoftShadowRenderingProvider, set disposeResources to false.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic void RemoveShadowRenderingProvider(
bool disposeResources = true
)
Parameters
- disposeResources Boolean (Optional)
- when true (by default), the resources used by the SoftShadowRenderingProvider will be disposed
See Also