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| SceneCacheObject Method | 
            CacheObject sets the specified objectToCache to the specified key in the cache.
            The value can be retrieved by 
GetCachedObjectT(String) or removed by 
RemoveCachedObject(String) method.
            When a 
Mesh object is cached, this will set 
IsSceneCached to true and prevent disposing the mesh (by calling Dispose method) before the Scene is disposed or before the mesh is removed from the cache.
            Mesh and GpuImage objects can be cached only in one Scene object.
            This method is thread safe and can be called from any thread.
            
 Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntax See Also
See Also