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SceneGetAmbientLightIntensity Method

Returns the float that represents the intensity of the ambient light that is used in this scene. The returned value is between 0 (no ambient light) and 1 (full ambient light). When multiple AmbientLight objects are added to the Light collection, then their intensities are summed.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public float GetAmbientLightIntensity()

Return Value

Single
float that represents the intensity of the ambient light that is used in this scene. The returned value is between 0 (no ambient light) and 1 (full ambient light).
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Scene.GetAmbientLightIntensity"]

See Also