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SceneGetAmbientLightIntensity Method

Returns the float that represents the intensity of the ambient light that is used in this scene. The returned value is between 0 (no ambient light) and 1 (full ambient light). When multiple AmbientLight objects are added to the Light collection, then their intensities are summed.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public float GetAmbientLightIntensity()

Return Value

Single
float that represents the intensity of the ambient light that is used in this scene. The returned value is between 0 (no ambient light) and 1 (full ambient light).
See Also