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| SceneGetAmbientLightIntensity Method | 
            Returns the float that represents the intensity of the ambient light that is used in this scene.
            The returned value is between 0 (no ambient light) and 1 (full ambient light).
            When multiple AmbientLight objects are added to the Light collection, then their intensities are summed.
            
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxpublic float GetAmbientLightIntensity()
Return Value
Singlefloat that represents the intensity of the ambient light that is used in this scene. The returned value is between 0 (no ambient light) and 1 (full ambient light).
 See Also
See Also