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SceneGetAmbientLightIntensity Method

Returns the float that represents the intensity of the ambient light that is used in this scene. The returned value is between 0 (no ambient light) and 1 (full ambient light). When multiple AmbientLight objects are added to the Light collection, then their intensities are summed.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public float GetAmbientLightIntensity()

Return Value

Single
float that represents the intensity of the ambient light that is used in this scene. The returned value is between 0 (no ambient light) and 1 (full ambient light).
See Also