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SceneDumpSceneNodes Method |
Writes string that contains details about all SceneNodes and their hierarchy to the console (when the application is debugged in Visual Studio the result is written to Output window or Immediate Window if started from there; in Rider the result is written to Debug Output window).
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic void DumpSceneNodes(
bool showBoundingBox = true,
bool showTransform = true,
bool showDirtyFlags = true
)
Parameters
- showBoundingBox Boolean (Optional)
- true to show object bounds (true by default)
- showTransform Boolean (Optional)
- true to show object transformation (true by default)
- showDirtyFlags Boolean (Optional)
- true to show dirty flags (true by default)
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Scene.DumpSceneNodes(System.Boolean,System.Boolean,System.Boolean)"]
See Also