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SceneDumpSceneNodes Method |
Writes string that contains details about all SceneNodes and their hierarchy to the console (when the application is debugged in Visual Studio the result is written to Output window or Immediate Window if started from there; in Rider the result is written to Debug Output window).
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic void DumpSceneNodes(
bool showBoundingBox = true,
bool showTransform = true,
bool showDirtyFlags = true
)
Parameters
- showBoundingBox Boolean (Optional)
- true to show object bounds (true by default)
- showTransform Boolean (Optional)
- true to show object transformation (true by default)
- showDirtyFlags Boolean (Optional)
- true to show dirty flags (true by default)
See Also