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SceneGetCoordinateSystemInvertedTransform Method

Get null when YUpRightHanded coordinate system is used. Otherwise a MatrixTransform that has an inverted global transform matrix is returned.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public MatrixTransform? GetCoordinateSystemInvertedTransform()

Return Value

MatrixTransform
See Also