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SceneUpdateHiddenGroupNodes Property

When true (by default) than Update method is called on all GroupNode objects and their children. When false, then Update method of hidden GroupNode does not call Update method on the GroupNode children. This can improve performance of the update process when many objects are hidden (for example in frustum culling).

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public bool UpdateHiddenGroupNodes { get; set; }

Property Value

Boolean
See Also