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SceneUpdateHiddenGroupNodes Property

When true (by default) than Update method is called on all GroupNode objects and their children. When false, then Update method of hidden GroupNode does not call Update method on the GroupNode children. This can improve performance of the update process when many objects are hidden (for example in frustum culling).

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public bool UpdateHiddenGroupNodes { get; set; }

Property Value

Boolean
See Also