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SceneUpdateHiddenGroupNodes Property |
When true (by default) than Update method is called on all GroupNode objects and their children.
When false, then Update method of hidden GroupNode does not call Update method on the GroupNode children.
This can improve performance of the update process when many objects are hidden (for example in frustum culling).
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic bool UpdateHiddenGroupNodes { get; set; }Property Value
Boolean
See Also