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SceneUpdateHiddenGroupNodes Property |
When true (by default) than Update method is called on all GroupNode objects and their children.
When false, then Update method of hidden GroupNode does not call Update method on the GroupNode children.
This can improve performance of the update process when many objects are hidden (for example in frustum culling).
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic bool UpdateHiddenGroupNodes { get; set; }Property Value
Boolean
See Also