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SceneComplexGeometryRenderingLayer Property

Gets a RenderingLayer that contains opaque and very complex 3D objects that are expected to take a lot of GPU time to render and should therefore start rendering as soon as possible. Usually this layer contains instanced objects, big point cloud objects or standard objects with many triangles. Objects in this layer are not sorted and are rendered in the main thread (no multi-threading rendering) and in the same order as they are added to the layer.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public RenderingLayer? ComplexGeometryRenderingLayer { get; }

Property Value

RenderingLayer
See Also