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| SceneForegroundRenderingLayer Property | 
            Gets a RenderingLayer that is rendered after standard GeometryRenderingLayer but before TransparentRenderingLayer.
            Objects in this layer are not sorted and are rendered in the same order as they are added to the layer.
            
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxpublic RenderingLayer? ForegroundRenderingLayer { get; }Property Value
RenderingLayer See Also
See Also