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SceneForegroundRenderingLayer Property |
Gets a RenderingLayer that is rendered after standard GeometryRenderingLayer but before TransparentRenderingLayer.
Objects in this layer are not sorted and are rendered in the same order as they are added to the layer.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic RenderingLayer? ForegroundRenderingLayer { get; }Property Value
RenderingLayer
See Also