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SceneForegroundRenderingLayer Property |
Gets a RenderingLayer that is rendered after standard GeometryRenderingLayer but before TransparentRenderingLayer.
Objects in this layer are not sorted and are rendered in the same order as they are added to the layer.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic RenderingLayer? ForegroundRenderingLayer { get; }Property Value
RenderingLayer
See Also