 |
SceneDefaultTransparentDepthStencilState Property |
Gets or sets the default DepthStencil state that is used for transparent objects.
Initially the value is set to DepthReadWrite, but this can be set to CommonStatesManager.DepthRead to prevent that transparent objects would block rendering other transparent objects.
.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic PipelineDepthStencilStateCreateInfo DefaultTransparentDepthStencilState { get; set; }
Property Value
PipelineDepthStencilStateCreateInfo[Missing <value> documentation for "P:Ab4d.SharpEngine.Scene.DefaultTransparentDepthStencilState"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Scene.DefaultTransparentDepthStencilState"]
See Also