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SceneDefaultTransparentDepthStencilState Property |
Gets or sets the default DepthStencil state that is used for transparent objects.
Initially the value is set to DepthReadWrite, but this can be set to CommonStatesManager.DepthRead to prevent that transparent objects would block rendering other transparent objects.
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Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
See Also