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SceneDefaultTransparentDepthStencilState Property |
Gets or sets the default DepthStencil state that is used for transparent objects.
Initially the value is set to DepthReadWrite, but this can be set to CommonStatesManager.DepthRead to prevent that transparent objects would block rendering other transparent objects.
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Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
See Also