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SceneDefaultTransparentDepthStencilState Property

Gets or sets the default DepthStencil state that is used for transparent objects. Initially the value is set to DepthReadWrite, but this can be set to CommonStatesManager.DepthRead to prevent that transparent objects would block rendering other transparent objects. .

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public PipelineDepthStencilStateCreateInfo DefaultTransparentDepthStencilState { get; set; }

Property Value

PipelineDepthStencilStateCreateInfo

[Missing <value> documentation for "P:Ab4d.SharpEngine.Scene.DefaultTransparentDepthStencilState"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Scene.DefaultTransparentDepthStencilState"]

See Also