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SceneSceneCommandBufferVersion Property |
SceneCommandBufferVersion increases each time the Scene's command buffer is newly recorded.
Usually this is done after the structure is changed (for example when a new SceneNode is added or removed, or when a material index is changed).
When only Scene based data (matrices or materials) is changed, then only
FrameDataVersion is increased, but not SceneStructureVersion.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic int SceneCommandBufferVersion { get; }Property Value
Int32
See Also