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SceneFrameDataVersion Property |
FrameDataVersion increases each time when only the Scene based data (matrices or materials) is changed.
When Scene's structure is changed (for example when a new SceneNode is added or removed, or when a material index is changed), then also
SceneCommandBufferVersion is increased.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic int FrameDataVersion { get; }Property Value
Int32
See Also