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SceneStandardGeometryRenderingLayer Property

Gets a RenderingLayer that contains standard opaque objects that can be rendered with StandardEffect (all objects with StandardMaterial or objects that are created from WPF 3D objects). Objects in this layer are sorted so that they are grouped by material to minimize state changes and are also rendered with using multi-threading.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public MaterialSortedRenderingLayer? StandardGeometryRenderingLayer { get; }

Property Value

MaterialSortedRenderingLayer

[Missing <value> documentation for "P:Ab4d.SharpEngine.Scene.StandardGeometryRenderingLayer"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Scene.StandardGeometryRenderingLayer"]

See Also