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SceneStandardGeometryRenderingLayer Property

Gets a RenderingLayer that contains standard opaque objects that can be rendered with StandardEffect (all objects with StandardMaterial or objects that are created from WPF 3D objects). Objects in this layer are sorted so that they are grouped by material to minimize state changes and are also rendered with using multi-threading.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public MaterialSortedRenderingLayer? StandardGeometryRenderingLayer { get; }

Property Value

MaterialSortedRenderingLayer
See Also