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SceneStandardGeometryRenderingLayer Property |
Gets a RenderingLayer that contains standard opaque objects that can be rendered with
StandardEffect (all objects with
StandardMaterial or objects that are created from WPF 3D objects).
Objects in this layer are sorted so that they are grouped by material to minimize state changes and are also rendered with using multi-threading.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
See Also