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SceneTransparentRenderingLayer Property |
Gets a RenderingLayer that contains transparent objects. Objects in this layer are sorted by their distance to the camera - farthest objects are rendered first.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
See Also