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SceneTransparentRenderingLayer Property |
Gets a RenderingLayer that contains transparent objects. Objects in this layer are sorted by their distance to the camera - farthest objects are rendered first.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic CameraDistanceSortedRenderingLayer? TransparentRenderingLayer { get; }
Property Value
CameraDistanceSortedRenderingLayer[Missing <value> documentation for "P:Ab4d.SharpEngine.Scene.TransparentRenderingLayer"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Scene.TransparentRenderingLayer"]
See Also