 |
SceneTransparentRenderingLayer Property |
Gets a RenderingLayer that contains transparent objects. Objects in this layer are sorted by their distance to the camera - farthest objects are rendered first.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic CameraDistanceSortedRenderingLayer? TransparentRenderingLayer { get; }
Property Value
CameraDistanceSortedRenderingLayer[Missing <value> documentation for "P:Ab4d.SharpEngine.Scene.TransparentRenderingLayer"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Scene.TransparentRenderingLayer"]
See Also