 |
SceneTransparentRenderingLayer Property |
Gets a RenderingLayer that contains transparent objects. Objects in this layer are sorted by their distance to the camera - farthest objects are rendered first.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
See Also