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SceneViewUseSurfacePreTransform Property |
Gets or sets a Boolean that specifies if Surface pre-transform is used (view is rendered with the same rotation as the surface).
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic bool UseSurfacePreTransform { get; set; }
Property Value
Boolean[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneView.UseSurfacePreTransform"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneView.UseSurfacePreTransform"]
See Also