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| SceneViewUseSurfacePreTransform Property | 
            Gets or sets a Boolean that specifies if Surface pre-transform is used (view is rendered with the same rotation as the surface).
            
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxpublic bool UseSurfacePreTransform { get; set; }Property Value
Boolean See Also
See Also