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SceneViewIsPerSampleShading Property |
True when per-sample shading is used.
This can be used to eliminate aliasing and smooth out e.g. high frequency texture maps.
To set the value of per-sample shading, set the
PreferredIsPerSampleShading before the SceneView is initialized.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic bool IsPerSampleShading { get; }Property Value
Boolean
See Also