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SceneViewRenderWidth Property

Gets the width in pixels that is used for rendering of this SceneView. In case when SupersamplingCount is more than 1, then this value is calculated as Width multiplied by SupersamplingFactor. The super-scaled texture is then down-sampled to the final width that is defined by Width property.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public int RenderWidth { get; }

Property Value

Int32
See Also