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SceneViewMainRenderPass Property |
Gets the GpuRenderPass that is used to render the objects in the scene.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic GpuRenderPass? MainRenderPass { get; }
Property Value
GpuRenderPass[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneView.MainRenderPass"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneView.MainRenderPass"]
See Also