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SceneViewMainRenderPass Property |
Gets the GpuRenderPass that is used to render the objects in the scene.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic GpuRenderPass? MainRenderPass { get; }Property Value
GpuRenderPass
See Also