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SceneViewMainRenderPass Property |
Gets the GpuRenderPass that is used to render the objects in the scene.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic GpuRenderPass? MainRenderPass { get; }
Property Value
GpuRenderPass[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneView.MainRenderPass"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneView.MainRenderPass"]
See Also