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SceneViewHeight Property

Gets the final height in pixels of the texture that is shown by this SceneView. In case when SupersamplingCount is more than 1, then the height of the texture that is used for rendering is by SupersamplingFactor factor bigger than the value of this property (see RenderHeight). The super-scaled texture is then down-sampled to this width.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public int Height { get; }

Property Value

Int32

[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneView.Height"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneView.Height"]

See Also