 |
SceneViewHeight Property |
Gets the final height in pixels of the texture that is shown by this SceneView.
In case when
SupersamplingCount is more than 1, then the height of the texture that is used for rendering
is by
SupersamplingFactor factor bigger than the value of this property (see
RenderHeight).
The super-scaled texture is then down-sampled to this width.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic int Height { get; }Property Value
Int32
See Also