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SceneViewHeight Property

Gets the final height in pixels of the texture that is shown by this SceneView. In case when SupersamplingCount is more than 1, then the height of the texture that is used for rendering is by SupersamplingFactor factor bigger than the value of this property (see RenderHeight). The super-scaled texture is then down-sampled to this width.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public int Height { get; }

Property Value

Int32
See Also