 |
SceneViewGpuDevice Property |
Gets the VulkanDevice that was used to initialize this SceneView.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic VulkanDevice? GpuDevice { get; }Property Value
VulkanDevice
See Also