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SceneViewGpuDevice Property |
Gets the VulkanDevice that was used to initialize this SceneView.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic VulkanDevice? GpuDevice { get; }Property Value
VulkanDevice
See Also