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SceneViewRenderHeight Property |
Gets the height in pixels that is used for rendering of this SceneView.
In case when
SupersamplingCount is more than 1, then this value is calculated as
Height multiplied by
SupersamplingFactor.
The super-scaled texture is then down-sampled to the final height that is defined by
Height property.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic int RenderHeight { get; }
Property Value
Int32[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneView.RenderHeight"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneView.RenderHeight"]
See Also