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SceneViewSSAAImage Property

Gets the GpuImage that is used when the SupersamplingFactor is bigger than 1. When no multi-sampling is used, then the 3D scene is rendered to this GpuImage. When super-sampling is used, then this GpuImage is resolved from the MSAAImage. This GpuImage is down-samples to the final swap-chin image in the post-process.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public GpuImage? SSAAImage { get; }

Property Value

GpuImage
See Also