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SceneViewSSAAImage Property |
Gets the GpuImage that is used when the
SupersamplingFactor is bigger than 1.
When no multi-sampling is used, then the 3D scene is rendered to this GpuImage.
When super-sampling is used, then this GpuImage is resoved from the
MSAAImage.
This GpuImage is down-samples to the final swap-chin image in the post-process.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic GpuImage? SSAAImage { get; }
Property Value
GpuImage[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneView.SSAAImage"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneView.SSAAImage"]
See Also