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SceneViewMaxConcurrentlySubmittedFrames Property |
Gets the number of frames that can be rendered in the background on the graphics card.
In case when the engine is waiting for the graphics card to finish rendering, then this value is 0 (no background rendering while this app is being executed).
Otherwise this value can be as big as
SwapChainImagesCount.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic int MaxConcurrentlySubmittedFrames { get; }Property Value
Int32
See Also