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VulkanDeviceWaitForFence Method

WaitForFence method first checks the status of the fence. If the status is not signaled, then WaitForFence is called.

Namespace: Ab4d.SharpEngine.Vulkan
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public bool WaitForFence(
	Fence fence,
	ulong timeout = 3000000000
)

Parameters

fence  Fence
Fence to check and wait
timeout  UInt64  (Optional)
timeout in nanoseconds (3 seconds by default; when ulong.MaxValue is used, then no timeout is used)

Return Value

Boolean
true if WaitForFence was called; false if the fence was already signaled.
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.WaitForFence(Ab4d.Vulkan.Fence,System.UInt64)"]

See Also