![]() | |
Vulkan |
[Missing <summary> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CreateStandardRenderPass(Ab4d.Vulkan.Format,Ab4d.Vulkan.Format,System.Boolean,Ab4d.Vulkan.ImageLayout,System.String)"]
public RenderPass CreateStandardRenderPass( Format format, Format depthStencilFormat, bool hasStencilBuffer, ImageLayout finalImageLayout, string? name = null )
[Missing <param name="format"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CreateStandardRenderPass(Ab4d.Vulkan.Format,Ab4d.Vulkan.Format,System.Boolean,Ab4d.Vulkan.ImageLayout,System.String)"]
[Missing <param name="depthStencilFormat"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CreateStandardRenderPass(Ab4d.Vulkan.Format,Ab4d.Vulkan.Format,System.Boolean,Ab4d.Vulkan.ImageLayout,System.String)"]
[Missing <param name="hasStencilBuffer"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CreateStandardRenderPass(Ab4d.Vulkan.Format,Ab4d.Vulkan.Format,System.Boolean,Ab4d.Vulkan.ImageLayout,System.String)"]
[Missing <param name="finalImageLayout"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CreateStandardRenderPass(Ab4d.Vulkan.Format,Ab4d.Vulkan.Format,System.Boolean,Ab4d.Vulkan.ImageLayout,System.String)"]
[Missing <param name="name"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CreateStandardRenderPass(Ab4d.Vulkan.Format,Ab4d.Vulkan.Format,System.Boolean,Ab4d.Vulkan.ImageLayout,System.String)"]
[Missing <returns> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CreateStandardRenderPass(Ab4d.Vulkan.Format,Ab4d.Vulkan.Format,System.Boolean,Ab4d.Vulkan.ImageLayout,System.String)"]
[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CreateStandardRenderPass(Ab4d.Vulkan.Format,Ab4d.Vulkan.Format,System.Boolean,Ab4d.Vulkan.ImageLayout,System.String)"]