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VulkanDeviceGetHostVisibleMemoryBudget Method

Returns the MemoryHeapBudget that defines the memory budged and current usage for main CPU's memory that can be used for graphics objects. If the memory budget is not available (IsMemoryBudgetInfoAvailable is false), then the returned object will have all values set to 0.

Namespace: Ab4d.SharpEngine.Vulkan
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public MemoryHeapBudget GetHostVisibleMemoryBudget()

Return Value

MemoryHeapBudget
MemoryHeapBudget that defines the memory budged and current usage for GPU's device local memory
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.GetHostVisibleMemoryBudget"]

See Also