|  | |
| Standard | |
 Syntax
Syntaxpublic enum StandardBitmapFormats
 Members
Members| Member name | Value | Description | 
|---|---|---|
| Undefined | 0 | Undefined bitmap format. This value is usually used when calling RenderToBitmap or similar method and means that the currently used Format on the SceneView is used. | 
| Bgra | 1 | Default SharpEngine bitmap format where the colors are written in the following order: blue, green, red, alpha | 
| Rgba | 2 | Bitmap format where the colors are written in the following order: red, green, blue, alpha | 
 See Also
See Also