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PositionTextureColorVertex Structure

PositionTextureColorVertex is a struct used for vertex buffer that defines Position, TextureCoordinate and Color.
Inheritance Hierarchy
SystemObject
  SystemValueType
    Ab4d.SharpEngine.CommonPositionTextureColorVertex

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 1.0.8740+deb2991acfe86a95cca780cd4f82bcae2805c1a5
Syntax
C#
public struct PositionTextureColorVertex : IEquatable<PositionTextureColorVertex>

The PositionTextureColorVertex type exposes the following members.

Constructors
 NameDescription
Public methodPositionTextureColorVertex Constructor
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Methods
 NameDescription
Public methodStatic memberCalculateBoundingBox CalculateBoundingBox calculates the BoundingBox from the specified array of PositionTextureColorVertex.
Public methodEquals(Object) Determines whether the specified Object is equal to this instance.
(Overrides ValueTypeEquals(Object))
Public methodEquals(PositionTextureColorVertex) Determines whether the specified PositionTextureColorVertex is equal to this instance.
Public methodEquals(PositionTextureColorVertex) Determines whether the specified PositionTextureColorVertex is equal to this instance.
Public methodGetHashCode Returns a hash code for this instance.
(Overrides ValueTypeGetHashCode)
Public methodToString ToString
(Overrides ValueTypeToString)
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Operators
 NameDescription
Public operatorStatic memberEquality(PositionTextureColorVertex, PositionTextureColorVertex) Tests for equality between two objects.
Public operatorStatic memberInequality(PositionTextureColorVertex, PositionTextureColorVertex) Tests for inequality between two objects.
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Fields
 NameDescription
Public fieldColor Normal
Public fieldPosition Position
Public fieldStatic memberSizeInBytes Size in bytes
Public fieldStatic memberSizeInFloats Size in floats
Public fieldTextureCoordinate TextureCoordinate
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See Also