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CameraZoomMode Enumeration

CameraZoomMode defines the possible zoom modes in CameraController. Each zoom mode specifies different location into which the camera is zoomed.

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public enum CameraZoomMode
Members
Member nameValueDescription
ViewCenter0 Zooms into the center of the SceneView
CameraRotationCenterPosition1 Zooms into the 3D position defined by the TargetPositionCamera.RotationCenterPosition or FreeCamera.RotationCenterPosition property. This mode can be used only with TargetPositionCamera or FreeCamera.
PointerPosition2 Zooms into the 3D position that is "behind" current pointer or mouse position. If there is no 3D object behind the pointer position, then camera is zoomed into the SceneView's center. This mode can be used only with TargetPositionCamera or FreeCamera. When this zoom mode is used, it changes the value of the TargetPositionCamera.RotationCenterPosition or FreeCamera.RotationCenterPosition property.
MousePosition2Obsolete
See Also