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Circle |
public enum CircleTextureMappingTypes
Member name | Value | Description |
---|---|---|
Rectangular | 0 | Rectangular is the default texture mapping type that projects the 2D texture as a rectangle to the circle (as you would put the 2D texture rectangle on the circle). |
RadialFromCenter | 1 | RadialFromCenter maps the texture by setting the texture X coordinate to the angle on the circle (angles from 0 to 360 are mapped to values between 0 and 1). Texture y coordinate is set to 0 at the center of the circle and to 1 at the edge of the circle. |
RadialFromInnerRadius | 2 | RadialFromInnerRadius is similar to RadialFromCenter but the texture y coordinate is set to 0 at the inner radius instead of the center of the circle. |
[Missing <remarks> documentation for "T:Ab4d.SharpEngine.Common.CircleTextureMappingTypes"]