Click or drag to resize
Ab4d.SharpEngine logo

StandardMaterialBaseDiffuseTextureSampler Property

Gets the GpuSampler that defines how the diffuse texture is read by the graphics card. The sampler can be set by DiffuseTextureSamplerType or by calling the SetDiffuseTextureSampler(GpuSampler) method.

Namespace: Ab4d.SharpEngine.Materials
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public GpuSampler? DiffuseTextureSampler { get; }

Property Value

GpuSampler

Implements

IDiffuseTextureMaterialDiffuseTextureSampler
See Also