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StandardMaterialBaseTextureSource Property |
Gets a source string that can contain file name or other string that defines the source of this GpuImage (TextureSource is read from GpuImage object and can be null even when DiffuseTexture is set).
Namespace: Ab4d.SharpEngine.MaterialsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
See Also