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StandardMaterialBaseHasTransparency Property |
Gets or sets a boolean that specifies if this material is semi-transparent and needs to be alpha blended with the scene.
This value is automatically set to true when
Opacity is set to a value smaller than 1.
When using DiffuseTextures, user need to manually set the HasTransparency value based on the texture format and content.
Namespace: Ab4d.SharpEngine.MaterialsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic bool HasTransparency { get; set; }
Property Value
Boolean[Missing <value> documentation for "P:Ab4d.SharpEngine.Materials.StandardMaterialBase.HasTransparency"]
Implements
ITransparentMaterialHasTransparency
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Materials.StandardMaterialBase.HasTransparency"]
See Also