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MeshFactoryGetSphereTriangleIndicesArray Method

Returns an array of triangle indexes that can be used with vertex buffer created by SetSphereVerticesArray(Vector3, Single, Int32, PositionNormalTextureVertex, BoundingBox) method.

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public static int[] GetSphereTriangleIndicesArray(
	int segments
)

Parameters

segments  Int32
number of segments that define the sphere

Return Value

Int32
array of triangle indexes
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Meshes.MeshFactory.GetSphereTriangleIndicesArray(System.Int32)"]

See Also