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MeshFactoryGetSharedFullScreenQuad Method |
Gets the shared TriangleMesh with PositionTextureVertex that defines a full screen quad (rectangle created with two triangles).
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic static TriangleMesh<PositionTextureVertex> GetSharedFullScreenQuad(
Scene scene
)
Parameters
- scene Scene
- Scene is used to cache the shared mesh
Return Value
TriangleMeshPositionTextureVertexTriangleMesh with PositionTextureVertex that defines a full screen quad
See Also