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MeshFactoryGetSharedFullScreenQuad Method |
Gets the shared TriangleMesh with PositionTextureVertex that defines a full screen quad (rectangle created with two triangles).
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic static TriangleMesh<PositionTextureVertex> GetSharedFullScreenQuad(
Scene scene
)
Parameters
- scene Scene
- Scene is used to cache the shared mesh
Return Value
TriangleMeshPositionTextureVertexTriangleMesh with PositionTextureVertex that defines a full screen quad
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Meshes.MeshFactory.GetSharedFullScreenQuad(Ab4d.SharpEngine.Scene)"]
See Also