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MeshFactoryGetSharedFullScreenQuad Method

Gets the shared TriangleMesh with PositionTextureVertex that defines a full screen quad (rectangle created with two triangles).

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public static TriangleMesh<PositionTextureVertex> GetSharedFullScreenQuad(
	Scene scene
)

Parameters

scene  Scene
Scene is used to cache the shared mesh

Return Value

TriangleMeshPositionTextureVertex
TriangleMesh with PositionTextureVertex that defines a full screen quad
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Meshes.MeshFactory.GetSharedFullScreenQuad(Ab4d.SharpEngine.Scene)"]

See Also