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| MeshFactoryGetSharedFullScreenQuad Method | 
            Gets the shared TriangleMesh with PositionTextureVertex that defines a full screen quad (rectangle created with two triangles).
            
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxpublic static TriangleMesh<PositionTextureVertex> GetSharedFullScreenQuad(
	Scene scene
)
Parameters
- scene  Scene
- Scene is used to cache the shared mesh
Return Value
TriangleMeshPositionTextureVertexTriangleMesh with PositionTextureVertex that defines a full screen quad
 See Also
See Also