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| MeshFactoryCreatePlaneMesh Method | 
            CreatePlaneMesh creates a plane and returns a StandardMesh with filled vertices array and index array.
            
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxpublic static StandardMesh CreatePlaneMesh(
	Vector3 centerPosition,
	Vector3 planeNormal,
	Vector3 planeHeightDirection,
	float width,
	float height,
	int widthSegments = 1,
	int heightSegments = 1,
	string? name = null
)
Parameters
- centerPosition  Vector3
- center position of the plane
- planeNormal  Vector3
- Vector3 that is perpendicular to the plane
- planeHeightDirection  Vector3
- Vector3 that defines the direction of the height
- width  Single
- width of the plane
- height  Single
- height of the plane
- widthSegments  Int32  (Optional)
- number of segments in the width direction
- heightSegments  Int32  (Optional)
- number of segments in the height direction
- name  String  (Optional)
- optional name for the mesh
Return Value
StandardMeshStandardMesh with filled vertices array and index array
 See Also
See Also