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VulkanDeviceBackgroundTransferQueue Property

Gets the Transfer Queue that can be used on the background thread to execute transfer commands. This queue is set available only when the GPU supports transfer queue and when EnableBackgroundResourceUpload is true (by default).

Namespace: Ab4d.SharpEngine.Vulkan
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public Queue BackgroundTransferQueue { get; }

Property Value

Queue

[Missing <value> documentation for "P:Ab4d.SharpEngine.Vulkan.VulkanDevice.BackgroundTransferQueue"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Vulkan.VulkanDevice.BackgroundTransferQueue"]

See Also