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VulkanDeviceBackgroundTransferQueue Property

Gets the Transfer Queue that can be used on the background thread to execute transfer commands. This queue is set available only when the GPU supports transfer queue and when EnableBackgroundResourceUpload is true (by default).

Namespace: Ab4d.SharpEngine.Vulkan
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public Queue BackgroundTransferQueue { get; }

Property Value

Queue
See Also