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VulkanDeviceBackgroundTransferQueue Property

Gets the Transfer Queue that can be used on the background thread to execute transfer commands. This queue is set available only when the GPU supports transfer queue and when EnableBackgroundResourceUpload is true (by default).

Namespace: Ab4d.SharpEngine.Vulkan
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public Queue BackgroundTransferQueue { get; }

Property Value

Queue
See Also