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| VulkanDeviceBackgroundTransferQueue Property | 
            Gets the Transfer Queue that can be used on the background thread to execute transfer commands.
            This queue is set available only when the GPU supports transfer queue and when 
EnableBackgroundResourceUpload is true (by default).
            
 Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxpublic Queue BackgroundTransferQueue { get; }Property Value
Queue See Also
See Also