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| VulkanDeviceBackgroundGraphicsQueue Property | 
            Gets a Graphics Queue that can be used to process graphics commands pon the background thread.
            This queue is available only when GPU supports more than one graphics queue and when 
EnableBackgroundResourceUpload is true (by default).
            
 Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxpublic Queue BackgroundGraphicsQueue { get; }Property Value
Queue See Also
See Also