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EngineCreateOptionsEnableBackgroundResourceUpload Property

Gets or sets a Boolean that specifies if background upload of mesh and texture data is enabled (when GPU supports multiple Graphics queues or a separate Transfer queue). This will create the BackgroundGraphicsQueue and BackgroundTransferQueue when supported by GPU. The background resource upload is performed by using the AsyncGpuLoader class. Default value is true.

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public bool EnableBackgroundResourceUpload { get; set; }

Property Value

Boolean

[Missing <value> documentation for "P:Ab4d.SharpEngine.Common.EngineCreateOptions.EnableBackgroundResourceUpload"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Common.EngineCreateOptions.EnableBackgroundResourceUpload"]

See Also