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EngineCreateOptionsEnableBackgroundResourceUpload Property

Gets or sets a Boolean that specifies if background upload of mesh and texture data is enabled (when GPU supports multiple Graphics queues or a separate Transfer queue). This will create the BackgroundGraphicsQueue and BackgroundTransferQueue when supported by GPU. The background resource upload is performed by using the AsyncGpuLoader class. Default value is true.

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public bool EnableBackgroundResourceUpload { get; set; }

Property Value

Boolean
See Also