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| EngineCreateOptionsEnableBackgroundResourceUpload Property | 
            Gets or sets a Boolean that specifies if background upload of mesh and texture data is enabled (when GPU supports multiple Graphics queues or a separate Transfer queue).
            This will create the 
BackgroundGraphicsQueue and 
BackgroundTransferQueue when supported by GPU.
            The background resource upload is performed by using the 
AsyncGpuLoader class.
            Default value is true.
            
 Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxpublic bool EnableBackgroundResourceUpload { get; set; }Property Value
Boolean See Also
See Also