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EngineCreateOptionsEnableBackgroundResourceUpload Property |
Gets or sets a Boolean that specifies if background upload of mesh and texture data is enabled (when GPU supports multiple Graphics queues or a separate Transfer queue).
This will create the
BackgroundGraphicsQueue and
BackgroundTransferQueue when supported by GPU.
The background resource upload is performed by using the
AsyncGpuLoader class.
Default value is true.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic bool EnableBackgroundResourceUpload { get; set; }
Property Value
Boolean[Missing <value> documentation for "P:Ab4d.SharpEngine.Common.EngineCreateOptions.EnableBackgroundResourceUpload"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Common.EngineCreateOptions.EnableBackgroundResourceUpload"]
See Also