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VulkanDeviceStagingGpuBuffer Property |
StagingGpuBuffer can be used to batch copy data to the destination GpuBuffer by using the standard staging buffer.
Namespace: Ab4d.SharpEngine.VulkanAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic GpuStagingBuffer? StagingGpuBuffer { get; }Property Value
GpuStagingBuffer
See Also