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VulkanDeviceStagingGpuBuffer Property |
StagingGpuBuffer can be used to batch copy data to the destination GpuBuffer by using the standard staging buffer.
Namespace: Ab4d.SharpEngine.VulkanAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic GpuStagingBuffer? StagingGpuBuffer { get; }Property Value
GpuStagingBuffer
See Also