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MeshUtilsRemoveDuplicateFollowingPositions Method

RemoveDuplicateFollowingPositions checks an array of Vector3 and returns an array with removed duplicate positions that follow each other. In case there are no duplicates, the same positions instance is returned as it was passed to this method (no new array is created).

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public static Vector3[]? RemoveDuplicateFollowingPositions(
	Vector3[]? positions,
	float epsilon = 1E-08f
)

Parameters

positions  Vector3
array of Vector3
epsilon  Single  (Optional)
epsilon (default value is 1.0E-8f)

Return Value

Vector3
array of Vector3 without duplicate following positions
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.MeshUtils.RemoveDuplicateFollowingPositions(System.Numerics.Vector3[],System.Single)"]

See Also