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MeshUtilsInverseTriangleIndicesOrientation Method |
Inverses the order of triangles indices so that the triangles will face in the other direction (change clockwise direction into counter-clockwise and vice versa).
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic static void InverseTriangleIndicesOrientation(
int[] triangleIndices
)
Parameters
- triangleIndices Int32
[Missing <param name="triangleIndices"/> documentation for "M:Ab4d.SharpEngine.Utilities.MeshUtils.InverseTriangleIndicesOrientation(System.Int32[])"]
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.MeshUtils.InverseTriangleIndicesOrientation(System.Int32[])"]
See Also