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MeshUtilsInverseTriangleIndicesOrientation Method

Inverses the order of triangles indices so that the triangles will face in the other direction (change clockwise direction into counter-clockwise and vice versa).

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public static void InverseTriangleIndicesOrientation(
	int[] triangleIndices
)

Parameters

triangleIndices  Int32

[Missing <param name="triangleIndices"/> documentation for "M:Ab4d.SharpEngine.Utilities.MeshUtils.InverseTriangleIndicesOrientation(System.Int32[])"]

Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.MeshUtils.InverseTriangleIndicesOrientation(System.Int32[])"]

See Also