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MeshUtilsGetIntersectingTriangles Method |
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic static List<int> GetIntersectingTriangles(
BoundingBox boundingBox,
StandardMesh mesh,
Transform? meshTransform = null
)
Parameters
- boundingBox BoundingBox
- bounding box as BoundingBox
- mesh StandardMesh
- StandardMesh
- meshTransform Transform (Optional)
- optional Transform that is applied to mesh positions
Return Value
ListInt32list of indexes of triangles
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.MeshUtils.GetIntersectingTriangles(Ab4d.SharpEngine.Common.BoundingBox,Ab4d.SharpEngine.Meshes.StandardMesh,Ab4d.SharpEngine.Transformations.Transform)"]
See Also