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SceneViewCreateOverlaySpriteBatch Method

Creates a SpriteBatch that will be rendered after the objects in this SceneView are rendered. SpriteBatch that is created from SceneView object can use relative and absolute coordinates. To remove the created SpriteBatch call the RemoveSpriteBatch(SpriteBatch, Boolean) or RemoveAllSpriteBatches(Boolean) methods. It is also possible to add sprites that are rendered when rendering the Scene - in this case call CreateBackgroundSpriteBatch(String) or CreateOverlaySpriteBatch(String) methods.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 1.0.8740+deb2991acfe86a95cca780cd4f82bcae2805c1a5
Syntax
C#
public SpriteBatch CreateOverlaySpriteBatch(
	string? name = null
)

Parameters

name  String  (Optional)
name of the created SpriteBatch (optional)

Return Value

SpriteBatch
created SpriteBatch
See Also