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SceneViewUnregisterStagingGpuBufferReadyCallback Method

Removes the specified Action from the actions that were registered by calling the RegisterStagingGpuBufferReadyCallback(ActionGpuBuffer, Int32, Int32) method.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public void UnregisterStagingGpuBufferReadyCallback(
	Action<GpuBuffer, int, int> onStagingGpuBufferReady
)

Parameters

onStagingGpuBufferReady  ActionGpuBuffer, Int32, Int32
onStagingGpuBufferReady
See Also