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SceneViewCreateBackgroundSpriteBatch Method

Creates a SpriteBatch that will be rendered before the objects in this SceneView are rendered. SpriteBatch that is created from SceneView object can use relative and absolute coordinates. To remove the created SpriteBatch call the RemoveSpriteBatch(SpriteBatch, Boolean) or RemoveAllSpriteBatches(Boolean) methods. It is also possible to add sprites that are rendered when rendering the Scene - in this case call CreateBackgroundSpriteBatch(String) or CreateOverlaySpriteBatch(String) methods.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public SpriteBatch CreateBackgroundSpriteBatch(
	string? name = null
)

Parameters

name  String  (Optional)
name of the created SpriteBatch (optional)

Return Value

SpriteBatch
created SpriteBatch
See Also